Magic is a lot of what makes fantasy fantasy. So, how can you do it better? What makes magic good and fun to read in the first place? Here at Worldbuilding for Masochists, we feel pretty strongly that magic systems should be more than an infographic, a D&D table, or a Sorting Hat. How, then, do we build magic into a world in a way that makes sense? And, even more...
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Worldbuilding for Masochists: Worldbuilding for Masochists