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SUPERJUMP's title: SUPERJUMP - In-Depth Gaming Features, Opinion, and Reviews

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At the time of writing this intro, it’s August 6th 2026. I’m on my lunch break, and I’m pissed (off, not drunk).

Tomorrow, at 12:00pm UTC, Take-Two will hold its Q1 2027 earnings conference call. This call will serve largely as an opportunity for the suits to congratulate themselves on the soul-crushing work being carried out by studios around the world...


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I bloody love Splatoon! I love the mess. I love the action. I love the feeling of hunting my fellow man from the confines of my well laid ink puddles. Nintendo has done a remarkable job of taking a simple concept, blasting ink in people’s faces, and making it one of the most enjoyable and satisfying series of third-person shooters to date. So, you can imagine...


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Plenty of amazing games go unnoticed and not widely played, for various reasons. Maybe it’s a diamond in the rough, or the marketing wasn’t there, or it could be a game ahead of its time. This month, we've reached a major milestone in this iconic SUPEJUMP feature: our 50th Volume, a half-century of Hidden Gems!

For this special issue, I gave the wr...


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Everyone is afraid. We’re born afraid, we die afraid, and we spend much of our time in between struggling in vain to overlook those fears – with one crucial fictive exception: horror.

Whether it’s books, movies, or games, we love a bit of horror, and why wouldn’t we? The genre serves as a 


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