Please turn JavaScript on

Saints Row Mods

Click on the "Follow" button below and you'll get the latest news from Saints Row Mods via email, mobile or you can read them on your personal news page on this site.

You can unsubscribe anytime you want easily.

You can also choose the topics or keywords that you're interested in, so you receive only what you want.

Saints Row Mods title: Saints Row Mods

Is this your feed? Claim it!

Publisher:  Unclaimed!
Message frequency:  5.03 / day

Message History

Someone had to do it, eventually.

Read full story
==========[ Introduction ]==========

Ever wonder why the Stilwater PD revamped their vehicles and uniforms over the span of five years?
This mod is a collection of retextures and xtbl edits that attempt to make the cops in Stilwater a little more like their SR1 counterparts, within the limitations of SR2 modding of course.

I also decided to inclu...

Read full story
Hello everyone,

Thanks to tjb910 and Reina3 for their work on "sr3_city.lua," which makes the drawbridges and zombie zone work in SRTTR.

I find it illogical that the Saints HQ remains accessible even after being destroyed at the end of the "STAG Party" mission. Immediately after the cutscene (both with and without the file), you return to the HQ, and it...

Read full story
It's no secret that Saints Row IV is pretty much its predecessor, but with super powers and aliens. Strip it of what makes IV oh so different from The Third and you get exactly that, albeit just with improved visuals AND assets here and there. Go even further with the stripping and you'd end back up with The Third how it was previously; with a boss that could look more desirable...

Read full story