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Prototype of a spellbook that I created for my game. I handled everything from the initial concept to the Unity implementation, including animations, VFX, and programming. The spellbook is fully functional.
https://www.youtube.com/watch?v=ItHEGfc0k7I


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I notice i uploaded an old recording since they all look the same. This is the one with the sword slash xdd

- YouTube


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The destruction and particle integration here look incredible. Blending Houdini simulations with Niagara really takes the overall scale and impact of the effect to the next level.


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Looking for a Unity VFX Artist – Stylized Mobile Tower Defense

Hi! I’m looking for a VFX Artist to help create effects for my stylized top-down mobile Tower Defense game built in Unity.

I’m mainly looking for someone who can create polished and satisfying gameplay VFX such as:

Tower attacks and projecti...


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