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Title of Hookshot, Charge Beam, Revive: "Hookshot, Charge Beam, Revive – A Video Game Design Blog"

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Welcome to the second part of game design fundamentals, where we discuss the core underlying principles and ideas behind designing games. Today’s topic is on the player making decisions. Sid Meier, the creator of acclaimed series like Civilization and The Sims, once famously said, “A game is a series of interesting choices.”

So today, let’s discuss what it means to...


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Welcome to a discussion on the fundamentals of game design. Usually in the summers I like to analyze all of the work of a particular game developer and discuss their philosophies and approaches to game design. This year I want to take a different approach. I want to analyze more universal and underlying topics to game design. Today we are starting out with movement. We’ll dis...


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